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- function AttachGameCursor(attach)
- {
- if(attach)
- {
- Mouse.hide();
- this.attachMovie("CMouseCursor","mouseCursor",100000);
- this.mouseCursor.startDrag(true);
- }
- else
- {
- Mouse.show();
- removeMovieClip(this.mouseCursor);
- }
- }
- Mouse.hide();
- this.attachMovie("CTitles","titles1",100,{_x:150,_y:150});
- this.stop();
-